Vincent Runs
a community of bunnies is in the middle of Christmas carol rehearsals when one of them, Rabbit Kong, suddenly swells up and attacks everyone. Julio, the fastest bunny alive, gets injured protecting his buddy Vincent. Rabbit Kong flees, and the other bunnies give chase, but Rabbit Kong is at risk of exploding and taking out the bunnies chasing him. Julio gives Vincent his special running shoes, and must now catch up to Rabbit Kong before the other bunnies in an attempt to subdue him before he runs out of time
i don't recommend playing in html. the story is all kdjsnfvbjkhvbfbh
Controls (customizable in the main menu):
Move - WASD, Arrow Keys, or D-pad (no joystick)
Jump - Space, Z, or B
Extra - Shift, X, or Y
Confirm - Space, Z, or A
Cancel - Backspace, X, or B
Paws - P, Enter, or +
Activate Debug Controls - Numpad 3
Restart Level - Ctrl+R (when Debug is activated)
O Come O Come Emmanuel cover made by me. as with everything else in the game, except for the game over screen. idk who drew that
code made mostly from scratch for this project- used some old code from other projects i've worked on, namely the 3D effect for the jumping while running on trees. will most certainly continue vincent's story in an alternate universe
| Status | Prototype |
| Platforms | HTML5 |
| Author | David20Covers |
| Genre | Platformer |
| Made with | GameMaker |
| Content | No generative AI was used |
Download
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